66 lines
1.7 KiB
KDL
66 lines
1.7 KiB
KDL
animations {
|
|
workspace-switch {
|
|
spring damping-ratio=0.9 stiffness=800 epsilon=0.0001
|
|
}
|
|
|
|
horizontal-view-movement {
|
|
spring damping-ratio=0.9 stiffness=800 epsilon=0.0001
|
|
}
|
|
|
|
window-open {
|
|
duration-ms 200
|
|
curve "linear"
|
|
|
|
custom-shader r"
|
|
vec4 open_color(vec3 coords_geo, vec3 size_geo) {
|
|
float p0 = niri_clamped_progress;
|
|
float p = smoothstep(0.0, 1.0, p0);
|
|
|
|
vec2 size = size_geo.xy;
|
|
vec2 center = size * 0.5;
|
|
vec2 pos = coords_geo.xy * size;
|
|
|
|
float scale = mix(0.01, 1.0, p);
|
|
|
|
vec2 scaled_pos = (pos - center) / scale + center;
|
|
vec2 uv = scaled_pos / size;
|
|
|
|
if (uv.x < 0.0 || uv.x > 1.0 ||
|
|
uv.y < 0.0 || uv.y > 1.0) {
|
|
return vec4(0.0, 0.0, 0.0, 0.0);
|
|
}
|
|
|
|
return texture2D(niri_tex, uv);
|
|
}
|
|
"
|
|
}
|
|
|
|
window-close {
|
|
duration-ms 300
|
|
curve "linear"
|
|
|
|
custom-shader r"
|
|
vec4 close_color(vec3 coords_geo, vec3 size_geo) {
|
|
float p0 = niri_clamped_progress;
|
|
float p = smoothstep(0.0, 1.0, p0);
|
|
|
|
vec2 size = size_geo.xy;
|
|
vec2 center = size * 0.5;
|
|
vec2 pos = coords_geo.xy * size;
|
|
|
|
float scale = mix(1.0, 0.01, p);
|
|
|
|
vec2 scaled_pos = (pos - center) / scale + center;
|
|
vec2 uv = scaled_pos / size;
|
|
|
|
if (uv.x < 0.0 || uv.x > 1.0 ||
|
|
uv.y < 0.0 || uv.y > 1.0) {
|
|
return vec4(0.0, 0.0, 0.0, 0.0);
|
|
}
|
|
|
|
return texture2D(niri_tex, uv);
|
|
}
|
|
"
|
|
}
|
|
}
|